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Gamebunny Indie Developer Roundtable Q&A Part I

How difficult is it to produce your own MMO - without the deep pockets of a Sony or Microsoft? We gathered together a few brainy and brave indie developers from Simutronics, Near Death, Cosmic Origins and Icarus Studios and asked them what's great and not-so-great about creating your own persistent worlds.

 

Introducing our four indie heroes:

Stephanie Shaver, Simutronics, HERO'S JOURNEY
Daniel McMillan, Cosmic Origins, FRONTIER 1859
Christophe Watkins, Icarus Studios, FALLEN EARTH
Brian 'Psychochild' Green, Near Death Studios, MERIDIAN 59                   

 

...Now, let's do this thing! 

 

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